Could you, if you haven't already, analyze these four classes, their personality, and their chance of survival in a session? Knight of Doom, Witch of Time, Seer of Void, and Muse of Hope.
As it ends up, I’ve already analyzed all of these! Click here, here, here, and here for the analysis of the Knight, Witch, Seer, and Muse, respectively.
The Knight is probably a stubborn person, and an incredibly overprotective sod. There might be one particular person that they gravitate towards, possibly the Muse (who is probably brilliant, but fiercely shy) or the Seer (full of profound wisdom, but probably not fully sane). The Witch, meanwhile, can run the gamut, personality-wise.
As far as a session goes…well, for one, you don’t have a space player. That’s gonna screw you over regardless. But, disregarding that…your team does not look good. Your teammates, if my predictions are correct, consist of a dangerously overprotective person, a brilliant mind who’s too shy to do anything, and another person who knows a lot of things but is more than likely dangerously close to losing their sanity.
If your Witch is anything like the other three…teamwork is going to be a very rare commodity.